They’ve implemented some positive feedback loops enabling you to level up your tools the more you use them, but in the end you need to put in the time. There’s no other option than to work for it. In House Flipper, you need to grind in order to achieve anything. Just place most furniture wherever they fit and you will complete the mission with some extra money at hand. However, I feel that it does not cater to people who like a real challenge that much, which is why I wouldn’t stretch it all the way to the edge.Īnd on the contrary, it’s super easy if you just want to build and tick all the objective boxes. Also if you want to sell your houses to a really high price, you better study the potential buyers in what they like. But if you want to, you can really set up a challenge for yourself here. There’s certainly ways to put your designer and decoration skills to the test in this game. First, I will create a Taste Map on what tastes I think House Flipper satisfies and show where my personal tastes lie according to an O.C.E.A.N personality test.Īfter that, I will have a deeper look at the long term retention and continued play using Self-Determination Theory. Picking the lenses of funįor this analysis, I will use some of the tools that I described in my earlier posts about finding the fun in different ways by looking at the game through a lens. The most recent 1000 reviews are even “Overwhelmingly Positive”.īy that measurement alone, it felt like a game I had to try out! Worth noting is that I’ve only tried the base game, I did not purchase any DLCs. At the time of writing this post (Oct 2021) the game has a whopping 44 thousand reviews on steam which are deemed to be “Very Positive”. It got tons of DLC that expands the game in different directions that lets you renovate everything from luxury houses to apocalypse preparation bunkers. You can also take on smaller jobs for other people to increase your income. What is House Flipper?įor those of you uninitiated folks that never heard of House Flipper before, it’s a simulation game where you buy run-down houses, fix them up, and sell them for profit. I thought it was surprisingly satisfying and now I wanted to play one of these games that had very good reviews. I briefly played Train Station Renovation a couple of months ago. House F lipper feels to me like one of those games. What is it in them that people are attracted to? What made them buy it? And most importantly, where is the fun? However, as a game developer, I feel it’s crucial to try and understand these games and the players that play them. I don’t dislike other games, but it’s more in the lines of that I’d rather play Mass Effect instead of Farming Simulator. Complete realism is usually not my cup of tea. In addition to that, if there’s a fantasy setting involved, the better. Personally, the games I are drawn to are generally adventure, strategy or rpg games. But what game will give you the most entertainment value? Most likely you will pick something within your known taste. Hence, as a player today, you need to pick and choose the game carefully. I have hundreds of games that are completely unplayed in my library, because I get new ones faster than I can play the ones I have. If you want to play good games, you don’t even have to purchase them some of the times. There are thousands of games out there and more are released by the day.